Channel S5: S4 Source Tournament Discussion Thread - Channel S5

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S4 Source Tournament Discussion Thread

#1
User is offline   Reiki 

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Hello everyone, Reiki here

This thread is your designated walk and talk about the going's on in the hottest tournament this side of the planet! /egotrip

Seriously, here clubs can have discussions about how the tournament is going. I will check this thread periodically to see how it is going or if you guys have some neat ideas we can use to spice up the competitive scene as well a make it more fun. There are a few rules, as there always are, so please adhere to them.

1. No flaming
2. No double-posting
3. No egotrips, this is not the place to egg on other teams.
4. No trolling - Do not post pictures, rap songs, or other irrelevant crap to be rude or obnoxious.
-I.E.: Your avatar is SPR SUGOI! ILM SUGOI FRND! You're so SUGOI at S4.
Don't want it, don't need it, and you will be warned for it.
5. Keep it relevant.

Thanks, peeps, see ya' on the battlefield!

#2
User is offline   Grave 

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View PostReiki, on Oct 10 2009, 08:11 PM, said:

3. No egotrips, this is not the place to egg on other teams.
4. No trolling - Do not post pictures, rap songs, or other irrelevant crap to be rude or obnoxious.
-I.E.: Your avatar is SPR SUGOI! ILM SUGOI FRND! You're so SUGOI at S4.
Don't want it, don't need it, and you will be warned for it.


Thanks, peeps, see ya' on the battlefield!



T_T QQ

How is the tourney format gonna go this time?

FIRST!!!

#3
User is offline   zamobile 

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sounds like fun
wish i coulda joined QQ

#4
User is offline   BloodyJoker 

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sounds like fun can anyone join?

#5
User is offline   Solfur 

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View PostBloodyJoker, on Oct 10 2009, 08:21 PM, said:

sounds like fun can anyone join?


Any clan can join, sign ups are here:

http://www.s4source.com/forum/index.php?sh...c=3679&st=0

#6
User is offline   Reiki 

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Would be glad to have more! So far, we have eleven teams who are open to playing. That's pretty good, means about 60 or so active participants.

#7
User is offline   BombSoldier 

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Would like to join, but sadly I have no clan.

#8
User is offline   UnemployedNinja 

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View PostBombSoldier, on Oct 12 2009, 04:04 PM, said:

Would like to join, but sadly I have no clan.
We're accepting members. ;)

S4 Sauce

#9
User is offline   Solfur 

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View PostilmAllie, on Oct 7 2009, 08:29 PM, said:

Again.

If you're going to pretend to be fair, why isn't it no clothes/+0 or +1 weapons only. 2 sentries only sounds more balanced too, imo.


I definitely think having even 3 sentries is too much. Even 2 are enough to turn Station 1 into one of the most boring and most frustrating of matches, I'd say lower the sentry cap to 2 at the most, or even just 1.

The only problem I see with +0 gear, is not everyone has +0 weapons. And not everyone has the Pen to go out and buy 3 new +0 weapons just for one tournament. And I'm sure no one wants to use training weapons either, so that doesn't really work.

#10
User is offline   ilmAllie 

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And another suggestion/critcism fades into obscurity.

#11
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As is evident by the last tournament, the sentries need to be limited. I remember playing in a st1 vs 4 sentries (or 3) in a 4v4 during the last one. Its just extremely annoying. IMO, limit it to 1 sentry unless its a 5v5 or 6v6, then allow 2 sentries if the other team really wants to (it'll be annoying but some people just really love their sentries - if I could have it my way it'd be one sentry regardless of amount of players, since one is more than enough by itself).

After all, most of the time, sentries are much more of a pain than the actual person who plants them.

#12
User is offline   aXygnus 

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More than 2 sentries is utter pain.

And ban the bugged weapons as well, read: Mind Shock, Mind Energy, Senty Nell.

#13
User is offline   ilmAllie 

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View PostCluud, on Oct 18 2009, 11:52 AM, said:

IMO, limit it to 1 sentry unless its a 5v5 or 6v6, then allow 2 sentries


More like I-M-O, I swear I've said that exact thing before previously.

#14
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u jelis of my brains

#15
User is offline   Reiki 

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My issue with having two is because two barely has impact on the game. It'll be annoying in choice maps, but on most maps, it's not even a point to make. I'm still very stuck on three, but if it proves to be too much of an issue, I'll change it. Right now, this is our first time trying it in a tournament. Judges will be stationed in every room and they will keep tabs on how the game went.

As for the mindshock and mind energy, they will be banned. Sentinel's damage boost doesn't constitute an all out ban when we already have a 3-slot restriction on all installation weapons.

I think that's where we are right now with the rules. And just for reference, it is a five on five tournament.

#16
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View PostReiki, on Oct 18 2009, 12:20 PM, said:

My issue with having two is because two barely has impact on the game.

that isn't true. sentries single-handedly ruin any attempt at aiming whatsoever and numerous walljumps in the range it has. this isn't just for "choice maps" (presumably you're just assuming the stations), it's for most maps.

station-1 : sentry at base, sentry at mid
station-2 : sentry at ramp, sentry at stairs
old school : sentry at base, sentry at mid
neden-3 : sentry at base, sentry at mid

these combinations completely ruin all attemps at walljumping and aiming whatsoever. sure, you can rid the sentry after spending half a magazine and half your HP in the process, and in the time it takes to do such, you'll be dead. the only maps it probably wouldn't affect much are tunnel, highway, and perhaps temple. this still means that more than half of TD maps are extremely influenced by sentries. i think tournaments should be made to try to assess the players with the most skill, which is what you're aiming for by negating AP++ items; yet it doesn't require any skill to set down a sentry that will end up contributing twice as much as the player itself.

#17
User is offline   Reiki 

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Yes, it does create a very painful situation having it in those general places, but for the tournaments like ESL and the Super Sonic tournament, there are no restrictions. This is the first time I've seen restrictions in tournaments.

This is why I am okay with 3. I want to test and see if 3 makes that much of a difference or if players can fight around that situation. Also, keep in mind all maps are chosen at random before the start of the game. Styles are checked to make sure people are following the rules, and styles will be checked at the end of the game to make sure no half-time shenanigans were not used. Hence why we have judges.

I know people are very passionate about it, but I honestly want to see how it pans out with three. I am also open to restricting it to two (big change) after the rounds are all done.

#18
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[quote name='Reiki' post='64537' date='Oct 18 2009, 04:20 PM']Yes, it does create a very painful situation having it in those general places, but for the tournaments like ESL and the Super Sonic tournament, there are no restrictions. This is the first time I've seen restrictions in tournaments.

This is why I am okay with 3. I want to test and see if 3 makes that much of a difference or if players can fight around that situation. Also, keep in mind all maps are chosen at random before the start of the game. Styles are checked to make sure people are following the rules, and styles will be checked at the end of the game to make sure no half-time shenanigans were not used. Hence why we have judges.

I know people are very passionate about it, but I honestly want to see how it pans out with three. I am also open to restricting it to two (big change) after the rounds are all done.[/quote]
esl does have weapon and skill restrictions. i was under the impression that the point of the july pre-season tournament was to test how the rules worked out. numerous people in the july tournament discussion thread approved of limiting sentries to better the tournament.

[quote name='Solfur' post='50255' date='Aug 12 2009, 06:11 PM']I definitely think limiting the sentries is a good idea. It doesn't matter how good of a player you are, in most cases you are not going to manage to avoid all 4/5 auto aiming sentries and their ridiculous knockback.[/quote]
[quote name='Usagi.Mimi' post='50624' date='Aug 14 2009, 09:13 AM'][limiting] sentry [is] ok[/quote]
[quote name='chardonnay' post='50738' date='Aug 14 2009, 04:32 PM']restricting weapons is stoopid unles it is sentry[/quote]
[quote name='Cluud' post='49939' date='Aug 10 2009, 09:17 PM']most important is limiting sentries though, the rest i dont really care about[/quote]
[quote name='TraceTheRogue' post='49940' date='Aug 10 2009, 09:28 PM']Maybe a limit to sentries[/quote]
[quote name='Zaeraph' post='50008' date='Aug 11 2009, 09:13 AM']just do it like ESL, limit sentry to 1 per team[/quote]

half of the above quotes are people who made it to at least the semi-finals, thus it's not just mindless complaining; it's actually valid suggestions by experienced players. these sentry suggestions were pre-patch 10 as well, so there's going to be even more complaints since the sentry was recently buffed.

#19
User is offline   Solfur 

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I see 4 High level players (and I don't mean high level as in rank, I mean high level as in people who have played the game for a long time, and know the game like the back of their hand) arguing for 1-2 sentries, with good reasoning, tons of facts backing up their arguments, and a good intention of seeing the tournament run smoothly, fairly, and as non frustratingly as it could.

I don't see why their well thought out and important opinions should be thrown out just because you're ok with having three sentries reiki (which is ironic in itself seeing as you aren't even actually playing in he tournament).

The fact that the maps are being chosen at random shouldn't even matter, since there are more maps that help the sentry then there are that don't (which Fake so generously pointed out above, and even highway can become a "sentry ruled" map, and its already hard enough to score in tunnel when there are no sentries at all.)

Restricting sentries after seeing how having three played out after the first round could have some potential drawbacks too. I certainly wouldn't like to be on a team who were knocked out of the first round because of losing a lot of their scoring chances to sentries, only to have them limited in the very next round after you were kicked out.

Hopefully this makes you reconsider your ruling reiki. I'd like to reiterate that we have 4 very experienced players asking for a 2 sentry limit, again with very good supporting arguments. I'd like to see them be taken seriously.

Edit: Looking back, there were a lot of complaints about the sentry after the july tournament. And wasn't that before the sents even got the patch 10 buff? I'd imagine now there would be more reason then ever to severely limit them.

#20
User is offline   Reiki 

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Raises a peculiar question seeing as Fake and Cloud aren't participating (ILM dropped out).

Since the tournament is tomorrow, and Solfur brings up a valid point, I'll restrict it to two. I'm doing this under protest because I feel, even though you athletes are the ones competing, it's an arbitrary note (the 3 is too much argument) to gripe about. After the tournament, after collecting data, we will make a final decision about the issue.

I'd also like to note there was no buff. The animation caused by being hit was changed but that's it. This is confirmed by the developers.

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