Channel S5: Reload Mastery - Channel S5

Jump to content

Page 1 of 1

Reload Mastery The basics are important

#1
User is offline   JinNJuice 

  • Pro
  • Group: Members
  • Posts: 591
  • Joined: 06-December 09
I would like to first make a note. I already know that there are many pros that use ALL of this. However, seeing how the game is turning out, there are even more novices out there in need of assistance. That is what people like me are trying to provide.

Reload Mastery

Introduction
Hey, all gunslingers and sharpshooters!
Welcome to S4 League.
I am posting this guide to help you with a critical part of the gun game, reloading.
For those of you who feel a bit sluggish or perhaps need a bit of a visual, I hope this helps you better understand this very important basic move.

Please bear with the names. It serves to help me describe things. Most of the names are unofficial.

Contents

Methods of Reloading *0:13
Auto reload *0:18
This applies to the automatic weapons and sniping weapons.
After firing the whole clip the character will automatically begin to reload the gun.
Weapons include: Submachine Guns, Semi-Rifle, Gauss Rifle, Rail Gun, Cannonade, Mind Energy, Mind Shock, Heavy Machine Gun, Smash Rifle, Air Gun, Homing Rifle, Spark Rifle, Assault Rifle, Turret

Manual reload *0:25
Any weapon with spare ammo, whether it be one with infinite or limited, can be reloaded at anytime by pressing the R (default) key.
Note that the weapon's current clip need not to be reloaded when already full.

Trigger reload *0:31
Some weapons are not automatically reloaded when the clip becomes empty.
However, it can be reloaded by pressing the left click (default).
Weapons include: Revolver, Hand Gun, Burst Shotgun

Switch reload *0:38
If you change your weapon to one with an empty clip, your character will instantly begin to reload the weapon.

Movements with Reloading *0:53
There are evasive actions that can go along with reloading.
Most involve what is commonly known as Reload Cancel.
Midair motion after walljumping can be cancelled with Switch or Trigger reload. *0:55-1:00
The landing animation can also be cancelled with any kind of reload. *1:04
Another movement that can be cancelled is the dodge (A/D + Space), which works easily with Switch or Trigger reload. *1:08
Various movements can be cancelled by using a skill, such as Shield, Invisible, or Block, and even skill casting can be cancelled by Manual reload. *1:13

Reload Cancel *1:23
I know there are many guides on Reload Cancel, but since this is a general guide on reloading, I thought it would be appropriate to include this.

The Steps
This requires a gun with an empty clip. *1:25
1) When near a wall, press Space to jump. *1:29
2) Press Space again to plant your feet onto the wall. *1:33
3) Before pushing off the wall, switch to your empty gun. *1:39
4) Immediately press Space again to jump once more. *1:43
There is a short time frame to switch reload and an even shorter one to jump.

Video

The *x:xx marks represent the time that each part of the guide is shown in the video.


Reload Mechanics

Contents

eSper Chips *0:06
G-Capsules and I-Capsules
Capsules contain addons called eSper chips, which can be placed onto your equipment and weapons.
Two types of chips that may be given are jacket chips and weapon chips, both which give +1 or +2 with a set duration or permanent.
The chips for jackets give a reload speed bonus. *0:29
Weapon chips give more ammo per clip *0:39, but also reduces reload speed. *0:49
The amount of speed gained and loss are equivalent for each plus. *0:57

Arcade Mode
A capsule is also given whenever you complete all 8 stages of Arcade mode.
The eSper chips that it gives are for your clothes, and the stat it gives are the same as the one for each clothing piece.
(I've only seen +1 HP shoes and gloves chips which are nearly useless, so I did not include that in my video)

The Other Type of Reloading *1:11
Instead of placing a whole clip into the weapon, only a set amount of bullets are loaded.
It will continue to automatically load the weapon until it is full.
For tactical espionage action, you may need to switch to another weapon in the middle of reloading. *1:37
The ammunition loaded in the weapon will still be there, despite switching weapons.

Video


I appreciate the feedback and suggestions!

This post has been edited by JinNJuice: 16 December 2011 - 09:47 PM


#2
User is offline   -NoctiS 

  • Dovahkiin
  • Group: Judge
  • Posts: 4,132
  • Joined: 19-April 09
If you want this to be complete you should probably go into the basics of "when is it good to reload" since this is the most important aspect of it in normal gameplay.

#3
User is offline   DjAfroman 

  • Rookie - S4 Initiate
  • Group: Members
  • Posts: 94
  • Joined: 04-October 11
Also take into consideration eSper chips.

Such as I have a permenant open top jacket and permenant captain guard top, both with +1 semi-rifle reload speed.

Also, now I have to check with my weapon on this, my semi-rifle has +1 reload speed perm eSper chip. (correct me if reload chips aren't for weapons)

#4
User is offline   Konoe. 

  • Semi Pro - Combi Apprentice
  • Group: Members
  • Posts: 416
  • Joined: 07-September 11

View PostDjAfroman, on 01 November 2011 - 04:32 PM, said:

Also take into consideration eSper chips.

Such as I have a permenant open top jacket and permenant captain guard top, both with +1 semi-rifle reload speed.
.
Also, now I have to check with my weapon on this, my semi-rifle has +1 reload speed perm eSper chip. (correct me if reload chips aren't for weapons)

That would take a pretty long time since there are different type of +. That would require many chips =P

#5
User is offline   JinNJuice 

  • Pro
  • Group: Members
  • Posts: 591
  • Joined: 06-December 09
I can go in depth of when it's best to reload, but that's more based on map awareness and style. In fact, sometimes it's best to just reload as fast as possible. Not to mention, it's different in each game mode. Besides, this is just to help people build on their style. I think that will be too much to explain... I would fail to give a good guide to that.

Now that Afro mentioned eSper chips, I'm considering making a video on those to add to this guide, although there isn't too much to it. From what I've seen (from getting iCaps), the reload speed chips are for clothing, while ammo addition chips are for the guns. Reload speed obviously lets you reload faster, while more ammo makes you reload slower. If you guys think I should add that, please let me know.
I do need some help with PEN, though...

#6
User is offline   -yA.CamM 

  • Rookie
  • Group: Members
  • Posts: 59
  • Joined: 20-June 11
Nice guide :> thx 4 sharing!

#7
User is offline   JinNJuice 

  • Pro
  • Group: Members
  • Posts: 591
  • Joined: 06-December 09
I'm glad to see the few responses that I've gotten, but the views are still accumulating a bit. I haven't seen a post in a while, and I'm starting to think that I did a bad job now. I've really considered adding information of the eSper chips, but I don't even know if it will be worth people's time anymore...

#8
User is offline   Pyongyang 

  • Rookie
  • Group: Members
  • Posts: 69
  • Joined: 30-November 11

View PostJinNJuice, on 10 December 2011 - 07:56 AM, said:

I'm glad to see the few responses that I've gotten, but the views are still accumulating a bit. I haven't seen a post in a while, and I'm starting to think that I did a bad job now. I've really considered adding information of the eSper chips, but I don't even know if it will be worth people's time anymore...

it is a good guide.
very nice work. i gave it a thumbs up and will post a positive comment on that.
always nice to see people who make a different work than random jumpvideos.
you could be a very nice tutorial maker for s4 league because i see you put a lot of work in this.
in consideration of my bad tutorial () i really appreciated your work even though its about nothing special just basic things in s4 league.

keep your style of work.

PS: also there is a reload bug which i can do 1/100 times because im fail at it but i will explain it a bit, maybe i can also find it on the +1 skill forums of macmaxi. i think it was there where i saw the video of it.
it's basically youre reloading a weapon which reloads fast and 1 milisecond before it's done you switch to your longreload weapon (e.g. Heavy machine gun) and it is reloaded.
This means you dont have long reload times on your long reloading weapons.
Im Considering reload cancel as a bug even though i can do it perfectly, so i wouldnt have any problems if there are people who could reload like that. thats getting more skill into the game and makes it look less boring i think. (i also consider airhugging + fadestep as a bug so ~)
edit: found it
he calls it reload transmission
and also if you call your video reload mastery, then this should be definately contained in it.

have fun and thumbs up!

This post has been edited by Pyongyang: 13 December 2011 - 10:51 PM


#9
User is offline   Harakiry 

  • Rookie
  • Group: Members
  • Posts: 17
  • Joined: 27-March 10
You didn't even include the fact that some weapons such as ME, MS, RG and Canno reload their weapons differently. For example reloading the clip to just half by canceling the action (switch weapon and switch back, or use a random skill) with those weapons can be useful in some situations, like when you need to use the weapon again as soon as possible.

Do not like.

This post has been edited by Harakiry: 15 December 2011 - 12:23 AM


#10
User is offline   JinNJuice 

  • Pro
  • Group: Members
  • Posts: 591
  • Joined: 06-December 09
Thanks again, guys. I've added some suggestions onto this guide.

#11
User is offline   Valentin3 

  • Rookie
  • Group: Members
  • Posts: 18
  • Joined: 21-November 11
Nice :) Is it complete?

#12
User is offline   Pyongyang 

  • Rookie
  • Group: Members
  • Posts: 69
  • Joined: 30-November 11
still fail cus no transmission.

you will need to involve the right reloading time. a small guide about when and when not to reload.

#13
User is offline   JinNJuice 

  • Pro
  • Group: Members
  • Posts: 591
  • Joined: 06-December 09
There's really no substantial time to reload. Some people reload as fast as possible. Some people reload after killing one person. Some people don't reload until all the enemies are out of sight. Some people die too fast to have to reload. Some people just constantly reload. If you really want me to try to point out some general timings, prepare for 100 different videos, since there are different guns, different maps, and different modes.

Share this topic:


Page 1 of 1

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users


Return to forumsMember Login
Register new account