Reload Mastery
Introduction
Hey, all gunslingers and sharpshooters!
Welcome to S4 League.
I am posting this guide to help you with a critical part of the gun game, reloading.
For those of you who feel a bit sluggish or perhaps need a bit of a visual, I hope this helps you better understand this very important basic move.
Please bear with the names. It serves to help me describe things. Most of the names are unofficial.
Contents
Methods of Reloading *0:13
Auto reload *0:18
This applies to the automatic weapons and sniping weapons.
After firing the whole clip the character will automatically begin to reload the gun.
Weapons include: Submachine Guns, Semi-Rifle, Gauss Rifle, Rail Gun, Cannonade, Mind Energy, Mind Shock, Heavy Machine Gun, Smash Rifle, Air Gun, Homing Rifle, Spark Rifle, Assault Rifle, Turret
Manual reload *0:25
Any weapon with spare ammo, whether it be one with infinite or limited, can be reloaded at anytime by pressing the R (default) key.
Note that the weapon's current clip need not to be reloaded when already full.
Trigger reload *0:31
Some weapons are not automatically reloaded when the clip becomes empty.
However, it can be reloaded by pressing the left click (default).
Weapons include: Revolver, Hand Gun, Burst Shotgun
Switch reload *0:38
If you change your weapon to one with an empty clip, your character will instantly begin to reload the weapon.
Movements with Reloading *0:53
There are evasive actions that can go along with reloading.
Most involve what is commonly known as Reload Cancel.
Midair motion after walljumping can be cancelled with Switch or Trigger reload. *0:55-1:00
The landing animation can also be cancelled with any kind of reload. *1:04
Another movement that can be cancelled is the dodge (A/D + Space), which works easily with Switch or Trigger reload. *1:08
Various movements can be cancelled by using a skill, such as Shield, Invisible, or Block, and even skill casting can be cancelled by Manual reload. *1:13
Reload Cancel *1:23
I know there are many guides on Reload Cancel, but since this is a general guide on reloading, I thought it would be appropriate to include this.
The Steps
This requires a gun with an empty clip. *1:25
1) When near a wall, press Space to jump. *1:29
2) Press Space again to plant your feet onto the wall. *1:33
3) Before pushing off the wall, switch to your empty gun. *1:39
4) Immediately press Space again to jump once more. *1:43
There is a short time frame to switch reload and an even shorter one to jump.
Video
The *x:xx marks represent the time that each part of the guide is shown in the video.
Reload Mechanics
Contents
eSper Chips *0:06
G-Capsules and I-Capsules
Capsules contain addons called eSper chips, which can be placed onto your equipment and weapons.
Two types of chips that may be given are jacket chips and weapon chips, both which give +1 or +2 with a set duration or permanent.
The chips for jackets give a reload speed bonus. *0:29
Weapon chips give more ammo per clip *0:39, but also reduces reload speed. *0:49
The amount of speed gained and loss are equivalent for each plus. *0:57
Arcade Mode
A capsule is also given whenever you complete all 8 stages of Arcade mode.
The eSper chips that it gives are for your clothes, and the stat it gives are the same as the one for each clothing piece.
(I've only seen +1 HP shoes and gloves chips which are nearly useless, so I did not include that in my video)
The Other Type of Reloading *1:11
Instead of placing a whole clip into the weapon, only a set amount of bullets are loaded.
It will continue to automatically load the weapon until it is full.
For tactical espionage action, you may need to switch to another weapon in the middle of reloading. *1:37
The ammunition loaded in the weapon will still be there, despite switching weapons.
Video
I appreciate the feedback and suggestions!
This post has been edited by JinNJuice: 16 December 2011 - 09:47 PM


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