anyway, since i almost always run semi i was wondering how i could practice round-start killshots (where they do the initial walljump and you kill them before they land) in maps where it's possible (old school, ST-2, highway sorta). i understand it depends on how well i can track, and i've been doing semi-only tunnel specifically to improve that tracking aim, but people move so slow in tunnel i don't feel like i'm getting any real practice on shots like this. more specifically i find the ST-2 killshot the hardest; i can pull it off on old school a lot, but with ST-2 i either get out of spawn too late or start shooting too late.
i think the problem starts with my roll out: i wavedash left until i'm in the open. should i be going right or what?
This post has been edited by dropship: 03 October 2011 - 02:26 AM


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